Inspired by the deserts of the Southwest, we are pleased to announce our fourth and largest Soundscape yet, Silica Sol. Silica Sol transports users to a magical world of eternal desert sunsets filled with unique plant life, alien minerals and audio-reactive art. SVR users are invited to shoot, slice, draw, paint, and compete together in various game modes all while in one of four 360-degree world of breathtaking visuals – a bioluminescent forest coming to life at sunset, a crystalline mountaintop bathed in the aurora borealis, the center of the universe deep inside a shifting nebula. Like each SVR world, hidden visual effects throughout challenge users to discover glowing butterflies, crystal spirts and other dreamlike creations.
“This whole Soundscape journey started for me at Burning Man where we traded tech-art for smiles on The Playa to the delight of festival-goers and has continued to grow from there. Burning Man is a truly a one-of-a-kind event that blends the best parts of music, community, technology and art in a mind-bending festival experience,” said SVR CEO and Lead Developer, Eric Alexander. “Silica Sol in a way pays homage to the desert landscape so many people fall in love with at Burning Man, but in the unique SVR way that our users have come to expect. We’ve also included so many new ways to customize your adventure in this update. I can’t wait to hear people’s experiences.”