Geek Insider Podcast: Featuring Soundscape VR CEO – Watch Now!

June 3, 2020

On Season 4, Episode 5 of The Geek Insider Podcast, co-hosts Matthew Harris and Meredith Loughran sit down with Soundscape VR CEO, Eric Alexander to talk about Silica Sol, the fourth and largest virtual landscape to date, his journey from Burning Man to creating SVR, and what he hopes to accomplish in years to come.

Check out the podcast on any of the below platforms:

Geek Insider Website


Geek Insider Light Years Away Podcast Page


Video and audio are both available.

Announcing The 50K Giveaway!!

May 21, 2020

We are thrilled to announce that the Soundscape Community has grown to include over 50,000 users from around the world! Music lovers….. gamers….. artists….. explorers…..all have found their way into the Soundscape Universe and we are so grateful for your continued support and feedback.

When Soundscape VR first debuted on the playa at Burning Man, our goal was the same as it is today – to revolutionize and redefine the way music can be experienced for music fans around the world. To celebrate, we’re teaming up with to giveaway some fantastic prizes!

Today, we are launching a brand new giveaway promotion! For the next month, you can enter (for free!) to win one of the following prizes:

First Prize – Oculus Rift S VR Headset
Second Prize – GeForce RTX 2070
Third Prize – GeForce RTX 2070
Fourth Prize – 100K Harmonia, in-game currency ($200 value)

Winners will be notified on June 21st.


Soundscape VR Announces Newest World: Silica Sol

March 17, 2020

Today Soundscape VR unveiled its newest world, Silica Sol, inspired by the deserts of the southwest and reminds disappointed festival ticket-holders that Soundscape gives music lovers a festival experience from anywhere in the world.

Continually updating, upgrading and adding new features, Soundscape VR (SVR) introduces its fourth and largest Soundscape yet, Silica Sol. Silica Sol will transport users to a magical world of eternal desert sunsets filled with unique plant life, alien minerals and audio-reactive art. SVR users are invited to shoot, slice, draw, paint, and compete together in various game modes all while in one of four 360-degree world of breathtaking visuals – a bioluminescent forest coming to life at sunset, a crystalline mountaintop bathed in the aurora borealis, the center of the universe deep inside a shifting nebula. Like each SVR world, hidden visual effects throughout challenge users to discover glowing butterflies, crystal spirts and other dreamlike creations. 

“This whole Soundscape journey started for me at Burning Man where we traded tech-art for smiles on The Playa to the delight of festival-goers and has continued to grow from there. Burning Man is a truly a one-of-a-kind event that blends the best parts of music, community, technology and art in a mind-bending festival experience,” said SVR CEO and Lead Developer, Eric Alexander. “Silica Sol in a way pays homage to the desert landscape so many people fall in love with at Burning Man, but in the unique SVR way that our users have come to expect. We’ve also included so many new ways to customize your adventure in this update. I can’t wait to hear people’s experiences.”

In this newest update, available for free on Oculus Home and Steam, a character progression enables users to can level-up their characters and build community prestige thereby unlocking new abilities. Talent points earned will allow users to enhance their character and gain special powers like getting closer to the stage with “Rail Rider,” fly faster with “Stage Sprinter” or go invisible with “Dark Sunglasses.” Users can more easily broadcast their style and recognize that of other users with enhanced profile customization featuring favorite songs, albums, artists, festivals and more. Customize even further by earning nine new avatar elements like helmets, masks and hats.

Virtual experiences are in even higher demand in light of the world’s most recent events. SVR offers an alternative and amplified virtual festival atmosphere to people who are unable or would rather not gather in person. Functioning as a social metaverse and 24/7 VR music festival, users can customize their avatar, meet friends and other music lovers across the globe face-to-face, and experience next-generation concerts in the Soundscape audio-reactive worlds all from the comfort and convenience of home. Choose between listening to special sets from top artists like Big Gigantic and STS9, user-created mixes and synchronized playlists, or any music you can imagine from any music service. Engineered by an independent collective of artists, musicians and developers, SVR serves as the premier destination for musical and artistic virtual reality content. Users are invited to elevate the combined vision of each individual artist and user together through a bespoke VR world paired with any music, creating an entirely original and new visual experience. The SVR platform creates a 24/7 virtual music festival delivered directly to each user worldwide. Artists are given the ability to bring any visual concept to life, from a listening party deep in space to an underwater concert and beyond.

Whether gathering with music lovers from around the world or exploring individually, SVR’s offerings are unparalleled in the industry offering live concert capability, mixed reality stages, customizable avatars, unlimited music choice, multiplayer, full locomotion, bespoke worlds and more, all free to play. 

Mike Swanson Joins Soundscape VR Advisory Board

January 31, 2020

Soundscape VR is please to announced the addition of Mike Swanson to the company’s advisory board. Mike joins the team with over 25 years of experience working in the video game industry.

“Mike has been an Executive Producer on eight shipped titles, and we are beyond thrilled to have him join our Advisory Board. His experience at Electronic Arts, Sega, and LucasArts, brings a wealth of knowledge to our team at Soundscape VR and in his short time with the company so far, he’s already proven himself to be a change-maker,” said Soundscape VR CEO Eric Alexander.

Mike has left his stamp across the gaming industry. In addition to working with large publishing companies like Electronic Arts, he also supported top VR and PC game titles and experiences while at technology company, NVIDIA. While his credit list includes notable titles like SSX, FIFA, and several Star Wars titles, Mike is most looking forward to the bleeding edge that Virtual Reality gaming offers,

“I love working with Soundscape VR – the experience, the visuals and the potential are awe-inspiring! The roadmap for success with Soundscape is truly exciting and I am looking forward to being involved and associated with this success!” commented Swanson.

Soundscape VR (SVR) is a music, arts, and gaming VR platform enabling a new generation of live concerts, music experiences, and sound visualization conceptualized by Eric Ryan Alexander in 2014. Friends across the globe can listen, fly, paint, explore, watch, dance, compete, and more – with groups of up to 240 players together in a sonic-visual adventure. With richly detailed environments that span miles, Soundscape VR is the premier destination for musical and artistic virtual reality content.

Soundscape VR is available for download for FREE today on Oculus Home and Steam.

Announcing Soundscape VR 2020, our next update

December 1, 2019

Today we are rolling out a massive update to the Soundscape Universe platform and our last official update of the year, Soundscape VR 2020. This massive update has a long list of features, but a couple of highlights include visual and performance improvements across all worlds, updates to the Sonic AI audio-reactivity engine, and so much more. Take a look at the highlight list below for more detailed information.

Don’t forget to join us on Discord, you’re feedback and enthusiasm drives this universe! Thank you & Happy Holidays to all of our users!

Visual overhaul and enhancement of all worlds
– All worlds have received new art assets and expansion of their core visual theme. Discover new spotlights, new planets, new trees, new foliage, new snow, new stage areas, and much more, as well as lighting and shadow upgrades to make each Soundscape more beautiful than ever before.

Performance improvements for all worlds
– All worlds have undergone significant optimizations improving performance. Higher framerates means a more immersive and comfortable experience for longer play sessions. Twilight Thicket is still our most advanced level and designed for users with advanced GPUs, but you can expect to see improvements of 30% or more on framerates, while at the same time improving overall visual quality.

Control upgrades supporting Vive/Index/Rift CV1/Rift S
– Enhanced haptics, controls, aim, and usability for all controller types, including new experimental WMR support.

SVR LIVE performance and gameplay upgrades
– A variety of visual and usability enhancements to our mixed reality stage and art installation mode.

Sonic AI v2 audio-reactivity improvements
– Improvements to beat detection, frequency detection, and visual reactivity to any genre of music, making the world of Soundscape more reactive and dynamic. Phase 2 improvements coming soon.

Real-Money transactions are now available for those who wish to support development
– All store items can be purchased for free with Harmonia you earn from playing. Want to help out another way? Leave a review for Soundscape on your platform(s) of choice and share your experience to help other music lovers find this free software!

Optical Hack unlocked for all players across all platforms
– 3 trippy effects available for free, expandable with up to 25 visual enhancements that you can use to glitch out your friends.

Lighting micro-controller to control and modify each world in tune with the music available for purchase and coming soon
– Includes free Enhanced Optical Hack effects!

Artist Link stage upgrades
– Improved and expanded with brand new enhancements to visualizations, models, and pyrotechnics

Menu and UI enhancements
– New world select screen, new gameplay modes added, and new instructions on how to play any music you want to hear

Bug Fixes
– A large number of reported bugs have been fixed enhancing every thing from solo to social play, UI, cosmetic items, music, and more.


SVR Live at Hulaween 2018 Recap Video

November 5, 2018

On the weekend of 10/26/18, Soundscape VR presented the world’s first virtual reality stage at a music festival for three days at the annual Suwannee Hulaween in Live Oak, Florida.

Step Into Soundscape: Burning Man’s Insane VR Art Installation

October 31, 2018

Originally Published on Virtual Reality Reporter

Deep playa. Sand airborne and earthbound. Bikers, wanderers, seekers in the dark came upon a psychedelic outpost, an oasis of light and fire. From a black-lit stage, bellows of electro house, jam, bass, rap, funk and soul called to enter a new realm.

Soundscape VR’s art installation, an interactive virtual reality (VR) music visualizer, was the first of its kind at Burning Man. Powered by musicians playing live, the experience was synchronized across two worlds—the real and the virtual. “Synesthesia is a good way to describe it,” said Founder and Creative Director, Eric Ryan Alexander, “where one sensory experience provokes another.”

Really though, Soundscape VR might just be the coolest thing you’ve never tried. Here’s a glimpse of what it’s like.

Donning an Oculus Rift headset and controllers, you’re transported to your chosen virtual sphere, Black Sun (an uber space odyssey) or Crystalline Summit (an electric mountainous wonderland). It’s a feast for the senses. The music is the heartbeat: it drives the visual body and landscape. The sky pulsates. Neon shapes undulate and grow under all-encompassing beats. Riffs draw to the vivid, pull to the vibrant. It’s total convergence of sight and sound.

In this ever-evolving universe, you’re both spectator and creator. It is a world of your own making. You can paint, sketch, blast beams of color and light. You can explore and uncover treasures. Even defy gravity. That’s right, in Soundscape VR, you can fly.

Meanwhile, as you’re soaring above the panorama, everything you do and devise is projected on an 120-inch screen. People on the outside—those eager to play or friends watching you—are reacting to your manifestations. Cheers erupt as you blast fireworks, doodle, write names in the sky.

At Burning Man, the pure positive energy and love the Soundscape VR team received was inspiring. Soundscape VR players—from 10-year-old gamers to VR virgins, from new media professors to musicians—called the game magical, powerful, mind-blowing and quite possibly the most incredible thing they’ve ever done.

It became clear to the team that Soundscape VR changes perceptions. “I began thinking about Soundscape as paradigm-shifting,” said Visual Engineer, Ryan Johnson. “It’s more than just a game. It’s a comfortable, immersive space for people to play.” There is no winning or losing, it’s about being free—free enough to be, create or explore.

Five years in the making (since the earliest days of VR), Soundscape VR was born out of a passion for live music, gaming and artistic expression. Alexander saw beyond the traditional lighting and effects used at live shows where the fan is merely a consumer, and he developed a space where people can become active participants in the music experience, or rather, creators themselves.

Soundscape VR is currently collaborating with musicians to produce virtual concerts and listening parties. “Whatever the artists can dream up, we can create in virtual reality,” Alexander said. Through forging a new music experience, Soundscape VR is enhancing the relationship between artists and their audience.

“VR affects people in such a profound way. Transporting another music lover to a secret universe where they can meld with their favorite artists is pure magic,” Alexander said. “I want to continue take the wildest things possible—dreams that cannot exist in reality due to laws of physics or astronomical expense and transmute them and make them very real.”

Soundscape VR is available to download on Steam and Oculus Home.

Check out Soundscape VR’s new art installation October 26-29, 2018 at the Hulaween Music Festival in Live Oak, Florida. In late 2018, Soundscape VR is releasing a multiplayer update that provides a social environment as in a real-life concert. For news on exciting partnerships with incredible musicians and to learn more, visit

Crystalline Summit Released

August 18, 2018

Today Soundscape VR releases our second audio-reactive virtual world to explore:

 Crystalline Summit 

Crystalline Summit is not just a new Soundscape venue, but a new Soundscape world full of secrets waiting to be found. Explore and discover, draw and create, relax and watch – all are equally amazing experiences. Turn on your favorite music from any source or service on your PC, boot up Soundscape, and slip into another dimension where you create your own visually stunning experience. There are no beatmaps that need to be painstakingly made and modded here, Soundscape handles that all automatically! You just play your favorite songs and enjoy, it’s that easy!

In addition, there are countless changes improving the core gameplay, new player experience, music reactivity, controls, visual effects, and so many more additions like dozens of new psychedelic audio-reactive effects you can use to paint effects through the air around you or alongside you as you soar through the sky. Try to keep your jaw off the floor as you watch the geometric shapes you are drawing out of your motion controllers warp and morph around you as they unwind and react to your favorite music.

Last but not least, this update is of course 100% FREE, made for music lovers by music lovers! We are proud to create the most mesmerizing and creative free VR experiences in the world, and hope you love our new work as much as everyone else has! If you are as passionate about music as we are, visit our Discord to say hello and chat with the team about your favorite new releases! Thanks for playing and feel free to stop by and say hello at our Burning Man Art Installation this year if you’re going to be there!

Big Updates + Soundscape VR Is Now FREE!

March 30, 2018

We are excited to announce some huge changes for Soundscape VR that will be welcome to both veterans and newbies alike. A new version releases today with additions like:

New lights
New effects
New particles
New tutorial
New voice acting
New menu system
New control scheme
New music services
New BPM control methods
Better performance
Upgraded Visuals

In addition to these upgrades, the multiplayer version is closer than ever to release and coming soon. In order to ensure the best multiplayer experience at launch, Soundscape is changing to FREE TO PLAY going forward. Now any lover of music and VR can join in on the Soundscape music revolution. No micro-transactions, no loot boxes, just the best VR music software for your favorite songs, totally free. Get your friends ready for the future of music!

20,000 Users!!!

February 7, 2018

20,000 users – wow! We do it all for the love, thanks for the support!